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 Post subject: Re: gm_quantumbuild
PostPosted: Thu Mar 12, 2009 6:35 pm 
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I've never used it and I personally wouldn't get involved in it. If the map is done right it can be compiled very quickly. For example, I think Joe compiled probuild in under a hour.


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 Post subject: Re: gm_quantumbuild
PostPosted: Thu Mar 12, 2009 6:37 pm 
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Joined: Mon Feb 09, 2009 11:19 pm
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Location: Somewhere in the USA
Heh, 1 hour for 1 map...

Seeing as my computer isn't that fast, I'm sure it will take much longer (it takes ~30 sec for just bsp and vis)


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 Post subject: Re: gm_quantumbuild
PostPosted: Thu Mar 12, 2009 6:38 pm 
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When Joe and I talked, vis_cluster was the key to a quick compile. I doubt his processing power is that much greater then yours.


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 Post subject: Re: gm_quantumbuild
PostPosted: Thu Mar 12, 2009 6:42 pm 
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Ah ok... (I'm sure the most time is spent on vrad anyway)


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 Post subject: Re: gm_quantumbuild
PostPosted: Thu Mar 26, 2009 9:18 pm 
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UPDATE: I've finished mapping most of it, and I've started texturing various parts, so I'll have some screenshots up soon...


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 Post subject: Re: gm_quantumbuild
PostPosted: Fri Jun 12, 2009 7:10 pm 
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Joined: Mon Feb 09, 2009 11:19 pm
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Location: Somewhere in the USA
EDIT: I've decided to continue work on this again; however I'm starting fresh this time.


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 Post subject: Re: gm_quantumbuild
PostPosted: Sun Sep 13, 2009 3:42 am 
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Joined: Sat Feb 07, 2009 4:25 am
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if you dont't want to have to wait for it to compile yi would be more than likely glad to do it for you since have some powerful proccessing power.


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 Post subject: Re: gm_quantumbuild
PostPosted: Sun Sep 27, 2009 7:03 pm 
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Joined: Mon Feb 09, 2009 11:19 pm
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Location: Somewhere in the USA
Well, now I'm running into gmod crashes with displacements in my map (but only certain ones cause problems) :x


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 Post subject: Re: gm_quantumbuild
PostPosted: Sat Jan 23, 2010 1:31 am 
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Joined: Mon Feb 09, 2009 11:19 pm
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Location: Somewhere in the USA
No longer working on this - I just don't have the inspiration/time to complete it


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 Post subject: Re: gm_quantumbuild
PostPosted: Sat Jan 23, 2010 9:15 am 
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Can't blame ya, i think most everyone is about done with gmod as far as I can tell. With our group atleast.


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